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Queue
Seek to the marked drop and listen. The player holds the whole track, so you can move around it freely to find where the drop really is. The click and the ruler play the grid the detector claimed โ the accented one is beat 1 of the drop, the instant the first kill lands in a render.
One track at a time, in a shuffled order, so a sitting is not the same prefix of the queue every time. Skip decides nothing: it puts the track at the back of this sitting and leaves it pending.
One volume for the whole sitting โ it applies to every track here and survives a
reload. The metronome switches on and off with the button under the ruler,
beside play.